
The main issue in 2d game development is collision detection and box2d deals with it very well.
Apart from this, the documentation of box2d is very well written. Review collected by and hosted on G2.com.
as a developer warn at a beginning of the manual, probably box2d should not be the first experience that a developer has with coding or game development. Review collected by and hosted on G2.com.
How easy it is to troubleshoot problems because of how popular it is. Other people definitely would've faced that problem and the solution would be easy to find on google. Review collected by and hosted on G2.com.
No other languages are supported. Would be great to have java or javascript officially supported. Review collected by and hosted on G2.com.
Features provided in box2d are awesome when you are developing games using them(Collision Detection, Physics, & Other Aspects Of 2D Games). Review collected by and hosted on G2.com.
Installing on mac is a bit difficult as compared to other libs. Review collected by and hosted on G2.com.
I don't have to worry about writing my game physics logics from scratch, All the physics base logic well define Review collected by and hosted on G2.com.
Nothing special but yes, for beginners a little bit difficult if you don't know how to use libraries. Review collected by and hosted on G2.com.
Just 4 years ago I have developed simple 2d endless running game by using Box2d, it was simple but i liked it very much Review collected by and hosted on G2.com.
nothing dislike in box2d i felt when i made games Review collected by and hosted on G2.com.
I personally liked many features of this library such as collision detections. And overall good for 2D games and moreover it's free and open source. Review collected by and hosted on G2.com.
Person has to be experienced with other libraries too. Review collected by and hosted on G2.com.
it's well documented, and I do like that it helps you understand the behind the scene physics in game engines Review collected by and hosted on G2.com.
nothing, I actually think that it has nothing to be disliked for; Review collected by and hosted on G2.com.
I like the Smoothness of the reactions between the collisions and the performance when I add more than 1000 objects Review collected by and hosted on G2.com.
I hated to use a 3rd party software in order to create my physical object Review collected by and hosted on G2.com.
It is a high performance 2D physics engine, great for creating impressive looking games or tech demos. Review collected by and hosted on G2.com.
The learning curve can be pretty steep for a beginner. You'll need to brush up on basic physics terminology and vector math. Sometimes the code required to create physics objects can get a little verbose. Review collected by and hosted on G2.com.